Macos For 2011 Macbook Pro

  

The Mac OS X 10.6.7 Update for MacBook Pro is recommended for all early 2011 MacBook Pro models. It includes general operating system fixes for Mac OS X Snow Leopard that enhance the stability, compatibility, performance, and security of your Mac, including fixes that: Improve the reliability of Back to My Mac. MacBook Pro Models macOS Big Sur macOS Catalina macOS Mojave macOS High Sierra macOS Sierra OS X El Capitan OS X Yosemite OS X Mavericks OS X Mountain Lion.

Macos Sierra 2011 Macbook Pro

About battery cycles

When you use your Mac notebook, its battery goes through charge cycles. A charge cycle happens when you use all of the battery’s power—but that doesn’t necessarily mean a single charge.

For example, you could use half of your notebook's charge in one day, and then recharge it fully. If you did the same thing the next day, it would count as one charge cycle, not two. In this way, it might take several days to complete a cycle.

Batteries have a limited amount of charge cycles before their performance is expected to diminish. Once the cycle count is reached, a replacement battery is recommended to maintain performance. You can use your battery after it reaches its maximum cycle count, but you might notice a reduction in your battery life.

Knowing how many charge cycles your battery has and how many are left can help you determine when a battery replacement is required. Your battery is designed to retain up to 80% of its original charge capacity at its maximum cycle count. For best performance, replace your battery when you reach its maximum cycle count.

Follow these steps to access information about your Mac notebook battery, including its cycle count:

  1. Hold the Option key and click the Apple  menu. Choose System Information.
  2. Under the Hardware section of the System Information window, select Power. The current cycle count is listed under the Battery Information section.

Latest Macos For Late 2011 Macbook Pro

Identify your computer

Cycle count limits vary between Mac models. For help identifying your Mac notebook, use the Tech Specs page or these articles:

Cycle count limits

Use the table below to see the cycle count limit for your computer's battery. The battery is considered consumed once it reaches the limit.

ComputerMaximum Cycle Count
MacBook
MacBook (Retina, 12-inch, 2017)
MacBook (Retina, 12-inch, Early 2016)
MacBook (Retina, 12-inch, Early 2015)
MacBook (13-inch, Mid 2010)
MacBook (13-inch, Late 2009)
1000
MacBook (13-inch Aluminum, Late 2008)500
MacBook (Mid 2009)
MacBook (Early 2009)
MacBook (Late 2008)
MacBook (Early 2008)
MacBook (Late 2007)
MacBook (Mid 2007)
MacBook (Late 2006)
MacBook (13-inch)
300
MacBook Pro
MacBook Pro (13-inch, M1, 2020)
MacBook Pro (13-inch, 2020, Two Thunderbolt 3 ports)
MacBook Pro (13-inch, 2020, Four Thunderbolt 3 ports)
MacBook Pro (16-inch, 2019)
MacBook Pro (15-inch, 2019)
MacBook Pro (13-inch, 2019, Four Thunderbolt 3 ports)
MacBook Pro (13-inch, 2019, Two Thunderbolt 3 ports)
MacBook Pro (15-inch, 2018)
MacBook Pro (13-inch, 2018, Four Thunderbolt 3 ports)
MacBook Pro (15-inch, 2017)
MacBook Pro (13-inch, 2017, Four Thunderbolt 3 ports)
MacBook Pro (13-inch, 2017, Two Thunderbolt 3 ports)
MacBook Pro (15-inch, 2016)
MacBook Pro (13-inch, 2016, Four Thunderbolt 3 ports)
MacBook Pro (13-inch, 2016, Two Thunderbolt 3 ports)
MacBook Pro (Retina, 13-inch, Early 2015)
MacBook Pro (Retina, 13-inch, Mid 2014)
MacBook Pro (Retina, 13-inch, Late 2013)
MacBook Pro (Retina, 13-inch, Early 2013)
MacBook Pro (Retina, 13-inch, Late 2012)
MacBook Pro (13-inch, Mid 2012)
MacBook Pro (13-inch, Late 2011)
MacBook Pro (13-inch, Early 2011)
MacBook Pro (13-inch, Mid 2010)
MacBook Pro (13-inch, Mid 2009)
MacBook Pro (Retina, 15-inch, Mid 2015)
MacBook Pro (Retina, 15-inch, Mid 2014)
MacBook Pro (Retina, 15-inch, Late 2013)
MacBook Pro (Retina, 15-inch, Early 2013)
MacBook Pro (Retina, Mid 2012)
MacBook Pro (15-inch, Mid 2012)
MacBook Pro (15-inch, Late 2011)
MacBook Pro (15-inch, Early 2011)
MacBook Pro (15-inch, Mid 2010)
MacBook Pro (15-inch, 2.53 GHz, Mid 2009)
MacBook Pro (15-inch Mid 2009)
MacBook Pro (17-inch, Late 2011)
MacBook Pro (17-inch, Early 2011)
MacBook Pro (17-inch, Mid 2010)
MacBook Pro (17-inch, Mid 2009)
MacBook Pro (17-inch, Early 2009)
1000
MacBook Pro (15-inch Late 2008)500
MacBook Pro (15-inch, Early 2008)
MacBook Pro (15-inch, 2.4/2.2GHz)
MacBook Pro (15-inch, Core 2 Duo)
MacBook Pro (15-inch Glossy)
MacBook Pro (15-inch)
MacBook Pro (17-inch, Late 2008)
MacBook Pro (17-inch, Early 2008)
MacBook Pro (17-inch, 2.4GHz)
MacBook Pro (17-inch Core 2 Duo)
MacBook Pro (17-inch)
300
MacBook Air
MacBook Air (M1, 2020)
MacBook Air (Retina, 13-inch, 2020)
MacBook Air (Retina, 13-inch, 2019)
MacBook Air (Retina, 13-inch, 2018)
MacBook Air (13-inch, 2017)
MacBook Air (11-inch, Early 2015)
MacBook Air (11-inch, Early 2014)
MacBook Air (11-inch, Mid 2013)
MacBook Air (11-inch, Mid 2012)
MacBook Air (11-inch, Mid 2011)
MacBook Air (11-inch, Late 2010)
MacBook Air (13-inch, Early 2015)
MacBook Air (13-inch, Early 2014)
MacBook Air (13-inch, Mid 2013)
MacBook Air (13-inch, Mid 2012)
MacBook Air (13-inch, Mid 2011)
MacBook Air (13-inch, Late 2010)
1000
MacBook Air (Mid 2009)500
MacBook Air (Late 2008)
MacBook Air
300

Learn more

See these resources for more information about the batteries in your Apple notebook.

How does the 15″ MBP with the Radeon 6750m do in Mac games? As it turns out, quite well.

I'm in the process of testing various games, but here's what I've got so far. Note that right nowthere appears to be a driver issue, where having vsync on will cause games to get “stuck”at 30fps periodically.

World of Warcraft – Blizzard Entertainment

Min FPS: This was taken standing still in a“busy” area of Stormwind (standing on the steps of the bank, facing the fountain & auction house). Thisarea provided consistantly low frame rates.

Max FPS: This was taken walking back and forththrough the Stormwind entrance (an area with generally high frame rates), watching the FPS and taking down the highestnumber.

I didn't try to come up with an average, because it really wouldn't be accurate, or terribly helpful. Ifyou're questing, you're probably going to hit closer to the max. If you're doing 25-mans, probablycloser to the min when all the spell effects are going on around you. Other times, somewhere in between.

WoW Observations: High was very playable,although periodically when it dropped closer to the minimum FPS it wasn't smooth. Good seemed to be moreconsistent, and is probably what I'd use if I were playing the game on a regular basis. Technically,Ultra is playable, but by “playable” I mean it's not a slideshow. It's visuallypainful, and the frame rate reminds me of years ago when I was playing games on integrated graphics. I wouldn'trecommend it for anything beyond screenshots.

WoW, like Blizzard's other games are well-tuned for the Mac OS, and the 15″ MBP handles it quite well.You won't be playing on Ultra, but you'll be able to pull off medium-high settings at respectable framerates.

Note that it suffers from the driver glitch mentioned above, so if you have vsync turned on, your FPS willperiodically drop to (and get stuck at) 30fps. It seems to be certain character effects that trigger it. To reproduce,log on to a busy server and face the mess of people near the AH in Stormwind. Moving your character to another location(facing elsewhere) will fix it. Alternately, you can play with vsync off, but you'll get a little screentearing. Hopefully Apple patches the driver soon, as vsync on would normally be ideal.

Mac os for 2011 macbook pro

Portal – Valve Corporation

For

Testing: This was done on Level 2. It was clearvery quickly that the FPS by default was in the hundreds. Since anything above 60fps is generally “gravy”,I cranked up everything in the video settings to max. That means 8xAA, 16xAF, motion blur on, etc. The only thing leftat default was “render depth” which stayed at “2″.

It's worth noting that turning up the render depth to max (9) dropped the frame rate to below 30fps. Sincerender depth only affects the portals (basically when you place portals such that you see a portal within a portalwithin a portal within…. you get the idea), I didn't bother to test them all separately.

Portal Observations: Valve created native OS Xversions of their games, including Portal. It works quite well, and really screams on the MBP. You may as well turneverything up (except render depth), and you'll be sitting well above 60fps most of the time, well above 100. Iffor whatever reason you want portal depth cranked up, you'll probably want to turn something else down to keepthe high frame rate.

Portal also suffers from the driver bug (where fps drops to and stays at 30fps for a while if vsync is on),but it's not as frequent. Again, hopefully the driver's patched by Apple soon.

Civilization 5

Sorry, no charts or frame rates (I'm unaware of any FPS tools built into the game, and don't have XCodeinstalled to check the other way).

That said, I gave it a try, and it works very well. All the visual quality settings can be cranked up to max atnative resolution (1440×900), and the game's perfectly smooth when zoomed in, when side-scrolling, and whenwatching a battle. The only time the visuals were at all choppy (at max settings) was while scrolling while zoomed outhalf-full.

If you play zoomed-out, you may want to keep the settings around the medium level. Otherwise, feel free to crankeverything up. Aspyr did a really good job with this game – the only reason to every play it in Windows is forthe earlier patches – from a playability standpoint the OS X version's top-notch and does really well withthe MBP's 6750m.

StarCraft II: (coming soon)

I know, it's a popular game and I should already have it. I'll be grabbing it soon to test.

Macos

Dragon Age II: (probably not coming soon)

Macos For 2011 Macbook Pro

As mentioned in the Dragon Age II: Mac vs PCarticle, the Mac version is a Cider port, rather than a true native Mac OS X game.

Macos For 2011 Macbook Pro

I took a quick look at it on the MBP with the 6750m, and it played reasonably well. There's no built-in FPSmeter, but I'd ballpark the section I played as being in the 40-60fps range at “high” settings(defaults for AA/etc) at the native resolution (1440×900). Note that “high” in the Cider port isequivalent to “medium” in Windows, so it's a little less exciting than it looks.

In short, if you can deal with the DX9-equivilent quality settings and less than a solid 60fps, the OS X version ofDA2 will probably be fine for you with the MBP – it should be sufficient for the “casual” gamer. Ifyou're willing to BootCamp into Windows, you can expect higher framerates with the Windows-version, as well asadditional higher quality settings – likely more suited to the “hardcore” gamer.

Hopefully EA/BioWare take a page from the Blizzard/Valve playbook for their future games and start developingquality Mac products, rather than pumping out budget ports. Note that the game itself is great – it's justworse on the Mac than it is in Windows, which is a shame.